Talk about profits. I mean, noit that Advent Children wasn't made with technology, that at the time, was already two years old. Given that they've laid down a certain CG-Anime style already, they don't really have to push anything technically. They'll have more time to focus on recreating the gameplay elements and they'll have more time to think about the profits, and the marketing.
Note: Dirge of Cerberus, Last Order, and Advent Children double as extended marketing material, aside from being franchise products in their own rights.
People will gobble it up and throw their savings at the thing, if the remake ever gets done.
Speaking of technology, I found two videos on YouTube that build-up on the effect that the FFVII PS3 Tech Demo did.
You see, Crisis Core, apparently properly ends it's tale with it's hero's death. In the ending, you see Zack and Cloud in that heartwrenching moment near Midgar. Yep, it's that tradgedy where they were short of the safety of the Midgar slums by about a few hundred yards. Here's that moment as it was originally presented to in classic 32bit PS1 FFVII:
Then here's that moment in the ending of Crisis Core with spangly Advent Children graphics.
Also, here's a follow up "secret ending" bonus in Crisis Core where you see Crisis Core cut to FFVII proper. It may look like the tech demo at first, but watch it until the end. Psycho, crazy, I'm-still-messed-up-from-Nibelheim-I-think-I'm-Zack Cloud actually speaks in this.
FMVs like these, along with Advent Children, and that opening in Dirge of Cerberus that looks like Advent Children (the evacuate Midgar from Meteor-fall scene), makes it hard for any geek who's played through the first one to not hope in his heart-of-geeky-hearts that an FFVII remake be made.
Now if only they made ruby slippers for geeks.
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