Sunday, June 22, 2008

D&D 4th ed, or, this game is for kids again.

One of the major difficulties of the 3rd edition of Dungeons &Dragons was the bookkeeping that was involved. It wasn't that the rules were too complex or too difficult to grasp that it alienated folks. The three core rules were still there:
  1. Roll a die, beat a number, get to do something cool.
  2. It's a game where the rules break the rules. Improving means you get to break more rules.
  3. It's a game that's allow your group to bend the rules to your liking.
The main problem with the way the 3rd edition of the d20 system worked was that as you progressed through the game, book keeping became more and more tedious.

Gone were the days when your level 10 character fit in your piece of scrap paper you tore from your notebook. Most players of the game had to use laptops and excel spreadsheets to keep things in track.

The 3rd edition felt like a game that was trying too hard to match the age of it's audience: mostly college freshmen, and twenty-something yuppies with laptops and better-than-average math skills.

I like that the 4th edition feels "dumbed down." I like that it's "simplified." If you look up Dungeons and Dragons on Wikipedia or on Google images, you'll see that old nostalgic geeks were never the target audience.

The cover said: "ages 10 and up."

How old were you when you started on D&D? How old really? I was 12.

In the age of MMORPGs, and the concepts of a "striker," and a "healer," and a "nuker" is generally understood by our internet cafe going youth, the game is going in the direction where it should go.

Note that I said it only feels dumbed down. The new system does have it's technical merits. Aside from the multi-classing Feats being slightly half-baked, I really, like how they trimmed the skill list, changed the saving throw, and added other parameters of defense. The lack of "true" multi-classing is my only problem with the 4th edition, everything else in it was a nice effort in streamlining.

As for the books, I feel that they could've organized the information in the Player's Handbook a bit better. For instance, the class powers could've been in a separate chapter called "Powers." Seeing long lists that look like Spell tables after the class description was a bit jarring. No, wait, let me rephrase that: it made it look like a mess - it took me a while to get used to, and it really made me hate the editor of the book for not knowing what the term "Handbook" in the book's title meant.

Aside from those minor problems. I like it. More importantly, the kid in me likes it.

I've learned that when it comes to geekish pleasures, that's what really matters.

PS: I still miss the Bard. I have a feeling though, that they just saved other more "complicated," non-MMORPG analogous roles for the other non-basic, non-introductory books they'll be printing in the future. New player acquisition is the goal after all -- "keep it simple stupid" and all that -- and the Bard is anything but simple.

Saturday, June 14, 2008

I'm still alive

It's been some time but I'm back, and I'm ready to blog... I blame work.

Anyhow, there's a lot of stuff to cover, and I'll try to play catchup with the next few posts. The 4th edition of D&D is out. The first preview pack of the next Magic: the Gathering expansion, Eventide is out. Pro Tour Hollywood jusr wrapped up and there's a hell of a lot of new deck techs from that event. Block season is brewing. GTA4 machinama is floating all over the web. Battlestar Galactica is getting weird. Naruto and Bleach are both doing some big reveals in the manga part of their franchises. Oh, and Tower of Druaga is a nice romp.

But, before I try to post on all of that, I'll go with the most immediate geek-gasm that's causing waves of gamma radiation to float around the geek-o-sphere: The Incredible Hulk.

Forget about the Tony Stark cameo in the film, feel bad that the Captain America cameo didn't make it past the cutting room. Yep. Cap was supposed to be there.

Too bad the Newsarama article that broke the news, didn't specify if the Steve Rogers - Bruce banner encounter involved a frozen, thawed, or newly defrosted Cap. I'm betting that if the scene makes it to the DVD, we're going to see a frozen Mr. Rogers. After all, Marvel Studios has already made public their intentions of making the Captain America film be set in WWII, so a still frozen Cap in a film that's supposed to feature the Hulk as it's main star makes sense.

So what Captain America reference in Hulk made it past the editors?
-The Super Soldier serum
-Erm, SHIELD?
-Dr. Reinstein.
-Dr. Samson
-Samuel Stern

I'm pretty sure there's more, but that's what I've caught so far.

I like that Marvel has their own studios now, and that they're now able to control the content of their films more. I also like their attempt at establishing a movie universe, where people make cameos, things are set, and everything links with one another.

On a related note, I also like how they're giving the actors involved some power over the story of the movie. I hear that Ed Norton was co-responsible for the screenplay of Hulk.

Well, Hulk's getting mixed reviews now, and being a fanboy I don't really mind. It's supposed to be an action movie, filled with gratuitous pop-corn moments of HULK SMASH.

If Hulk wasn't as fine-tuned or compelling as say Iron Man, then factoring in the freedom that Marvel's given the actors, it only proved that Robert Downey Jr. has a better sense of story than Ed Norton. At least Norton and Marvel Studios managed to bring the franchise as far away from Ang Lee as possible. I'm happy with that.

Here's to hoping Marvel hires someone decent to be Thor, and that it's every bit the epic-fantasy that they're making it to be. Personally, I'd rather they follow the "Ultimate" version of Thor... you know, the one where we're really not sure if he's a kooky nut, or if he really is a norse god. You can manage to mix epic fantasy with regular trips to the mental institution right?

Now that Marvel Studios is so dead set on building their 24 frame, silverscreen universe, they better manage to buy back their other characters from other studios, so that they could get them done right.

I don't know about you, but Spidey has to swing past the Baxter Building, Logan has to punch Nick in the face for being an ass, Attorney Matt Murdoch better get hired as a PR charity case by Mr. Stark, and by god people have to know that Galactus is NOT A CLOUD!

PS. I heard somewhere that Mr Norton didn't attend the premiere due to a hissy fit he decided to throw. Somehow. the "cut" he wanted of Hulk wasn't the one that was shown. Sorry, Ed, the problems that some reviewers had with the movie was with the lines, not the pacing. So I'm thinking it's more of the screen writer's fault (erm, you), not the editor's.